История версий консоли: различия между версиями
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(не показано 14 промежуточных версий 6 участников) | |||
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− | + | Stardew Valley была выпущена 26 февраля 2016 года для ПК с Windows. Она была портирована на [[#PlayStation 4|PlayStation 4]] и [[#Xbox One|Xbox One]] в середине декабря 2016 года, [[#Switch|Switch]] 05 октября 2017, и [[#PS Vita|PS Vita]] 22 мая 2018 года (США) и 24 Мая 2018 (Европа). | |
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− | + | ''Подробное описание изменений, относящихся к компьютерной версии игры, см. [[История версий]].'' | |
− | + | <br />''Подробное описание изменений, относящихся к мобильной версии игры, см. [[История мобильных версий]].'' | |
− | + | {{TOC right|noautonum}} | |
− | + | ==[[File:PS4 logo.png|44px]] PlayStation 4== | |
− | + | ===1.5.4.2=== | |
− | + | : Stardew Valley 1.5.4.2 на PlayStation 4 была выпущена 30 апреля 2021 и добавляет исправления специфичные для консолей. | |
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− | ; | + | :; Исправления |
− | :* | + | ::* Исправлены сбои в игре при переходе между локациями. |
− | :* | + | ::* Исправлены вылеты в игре по сети на больших фермах. |
− | :* | + | ::* Исправлена утечка памяти для функциональности скриншота. |
− | :* | + | ::* Исправлена утечка памяти при игре на разделенном экране. |
− | :* | + | ::* Исправлена ошибка вылета с поплавком при рыбалке. |
− | :* | + | ::* Исправлен сбой в журнале при выборе определенных квестов. |
− | :* | + | ::* Исправлен сбой в мультиплеере, при отключении одного из игроков. |
− | :* | + | ::* Исбравлен сбой в Пещере Черепа. |
− | + | ===1.4.3=== | |
+ | : Stardew Valley 1.4.3 на PlayStation 4 была выпущена 20 декабря 2019 и отражает {{version|1.4.3|PC версию 1.4.3}}, а так же добавляет исправления специфичные для консолей. | ||
− | : | + | :; Исправления |
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− | + | ::* Действия «Принять/Выбрать» или «Отменить/Назад» теперь будут отображаться по-разному в зависимости от назначения кнопки «Ввод». | |
+ | ::* Уменьшен сбой частоты кадров при переходе между уровнями шахты. | ||
+ | ::* Режим размещения предметов отключен по умолчанию. | ||
+ | ::* Возможное исправление сбоя, связанного с отображением неверных данных квеста в журнале квестов. | ||
+ | ::* Исправлена ошибка, из-за которой можно было собрать несколько наград за набор в [[Клуб]]е, если закрыть меню, не собирая их. | ||
+ | ::* Исправлена ошибка при которой ваш питомец отображался в календаре вместо NPC, на его день рождения, если назвать его именем этого NPC. | ||
+ | ::* Исправлен эксплойт с дублированием предмета, при использовании кнопки добавления к существующим стекам в инвентаре с полным стеком. | ||
+ | ::* Сделано несколько исправлений в Турецкой локализации. | ||
+ | ::* Исправлен баг в меню крафтинга, когда в некоторых ситуациях, могло быть использовано больше ресурсов. | ||
+ | ::* Внесены изменения в карту [[Четыре угла]] для исправления ошибок с размещением строений. | ||
+ | ::* Исправлен баг, при котором можно было зайти в [[Башню мага]], до разблокирования [[Клуба]] | ||
+ | ::* Исправлена ошибка, при которой определенные [[Обои|обои]] отображали [[Потерянные книги|потерянную книгу]] при выборе в [[Каталог|каталоге]]. | ||
+ | ::* Исправлена ошибка, при которой игрок во время [[Ярмарка долины Стардью|ярмарки]] мог получить свою оценку сразу после того, как попросил [[Льюис|Льюиса]]. | ||
− | + | ===1.2=== | |
− | + | : Stardew Valley 1.2 на PlayStation 4 был выпущен 22 июня 2017 года, и отражает {{version|1.2.31|PC версию 1.2.31}}. | |
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− | ; | + | :; Изменения |
− | :* | + | ::* Переводы для [[:de:|Немецкого]], [[:es:|Испанского]], [[:pt:|Brazilian Portuguese]], Русского, [[:ja:|Японского]] и [[:zh:|Simplified Chinese]]. |
− | :* | + | ::* При использовании контроллера, по умолчанию курсор будет переключаться между кнопками меню. Если вы отключите это, курсор будет ускоряться при движении. |
− | :* | + | ::* При использовании контроллера, нажатие кнопки «Назад» пропустит пропускаемые события. |
− | ; | + | :; Исправления |
− | :* | + | ::* Обои и полы больше не имеют индикатор размещения плитки, показывающий случайный объект |
− | :* | + | ::* Повышена стабильность кода сохранения настроек. |
− | :* | + | ::* Исправлен сбой, который мог произойти, когда свинья пытается породить трюфель, но там нет места для этого. |
− | :* | + | ::* Исправлена пара редких сбоев, которые могли произойти в любой момент игры. |
− | :* | + | ::* Исправлена опечатка слова ‘pronounce’ в брачном событии. |
− | :* | + | ::* Исправлена ошибка, из-за которой игрок не получал рецепт печенья, если пропустил событие Эвелин. |
− | :* | + | ::* Уровень фермерства теперь влияет на урожайность до уровня 10. |
− | :* | + | ::* Исправлены сбои при загрузке сохраненных файлов. |
− | :* | + | ::* Исправлены сбои при сохранении из-за квеста slay-monster. |
− | :* | + | ::* Незначительные улучшения производительности на ферме. (Специально для консолей) |
− | :* | + | ::* Разные аудио исправления. (Специально для консолей) |
− | :* | + | ::* Удалена вкладка достижений из окна коллекции (Специально для консолей). |
− | === | + | ===1.03=== |
− | + | : Stardew Valley 1.03 на PlayStation 4 была [https://community.playstarbound.com/threads/stardew-valley-xbox-one-ps4-known-issues-fixes-patch-1.128148/page-51#post-3105124 выпущена 31 Января 2017]. | |
− | + | :; Изменения | |
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− | + | ::* Share overlay image in PS4 streams has been removed. | |
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− | :* | ||
− | + | :; Исправления | |
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− | + | ::* Fixed potential loss of item in cursor slot when clicking the bundles tab in the pause menu. | |
− | + | ::* Исправлен сбой при вылуплении/покупки голубых цыплят. | |
− | *Fixed potential loss of item in cursor slot when clicking the bundles tab in the pause menu. | + | ::* Исправлен сбой, который иногда возникал при удалении заданий из журнала. |
− | * | + | ::* Если игрок погладит счастливое животномое, уровень счастья больше не упадет до нуля. |
− | * | + | ::* Животные с элитным продуктом больше не производят меньше при более высоком уровне счастья. |
− | * | + | ::* Исправлен эксплоит с дюпом золотой тыквы. |
− | * | + | ::* Fixed 'Exit to Title' causing some values and bits of world state to be 'carried over' between games. This affected, among other things, the availability of chests in the mines. |
− | * | + | ::* Исправлен сбой при сохранении. |
− | *Fixed 'Exit to Title' causing some values and bits of world state to be 'carried over' between games. This affected, among other things, the availability of chests in the mines. | + | ::* Possible fix for fertilizer boxes being placed instead of fertilizer. |
− | * | + | ::* Исправлена отсутствующая иконка сердца. |
− | *Possible fix for fertilizer boxes being placed instead of fertilizer. | ||
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− | ===1. | + | ===1.02=== |
− | + | : Stardew Valley 1.02 on PlayStation 4 was [https://stardewvalley.net/upcoming-xbox-and-ps4-patch/ released on 17 December 2016], and reflects {{version|1.11|PC version 1.11}}. It addressed a few major bugs, and made some console specific controller mapping changes. | |
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− | + | :; Изменения | |
− | * | + | ::* Кнопки L2 и R2 теперь можно использовать для переключения зданий в меню строительства. |
− | + | ::* The shipping menu can now be closed by pressing the TOUCH PAD button. | |
− | + | ::* Теперь при нажатии на кнопку кружка можно закрывать письмо дедушки. | |
− | + | ::* Кнопка кружка теперь возвращает на страницу назад, когда вы находитесь в окне определенного узелка Джунимо. | |
− | + | ::* Кнопка кружка теперь возвращает удерживаемый предмет в ваш инвентарь в меню узелка в центре сообщества. | |
− | + | ::* Сбор урожая стал проще благодаря выделенной клетке под игроком при нажатии на крестик. | |
− | + | ::* SQUARE button can now be held down to auto-repeat while in menus. | |
− | + | ::* Сенсорную панель теперь можно использовать для перехода к диалоговому окну «Повышение уровня». | |
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− | * The shipping menu can now be closed by pressing the TOUCH PAD button. | ||
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− | * SQUARE button can now be held down to auto-repeat while in menus. | ||
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− | + | :; Исправления | |
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− | + | ::* Исправлен сбой при засыпании на 3-й или 4-й день на ОС не на английском языке (немецкий, португальский). | |
− | * | + | ::* Исправлена ошибка, при которой кнопка (?) не нажималась во время переходов по главному меню. |
− | * | + | ::* Исправлен сбой во время сна, который возникал, если игрок построил домик Джунимо, и его навестила Ведьма. |
− | * | + | ::* Исправлен сбой во время сна, из-за котороого игрок не мог продвинуться дальше 28-го дня первого года. |
− | * | + | ::* Перемещены некоторые элементы интерфейса, расположенные слишком близко к краю экрана. |
− | * | + | ::* Cursor position will no longer affect item placement if it is currently invisible. |
− | * | + | ::* We now show the ground placement indicator for seeds, like other objects. |
− | + | ::* Fixed incorrect tool hit location in some situations. | |
− | + | ::* Случаи зависания после нажатия на «В главное меню» были исправлены. | |
− | + | ::* Курсором больше не выйдет взаимодействовать с элементами интерфейса, если он в данный момент невидим. | |
− | + | ::* Исправлена ошибка, из-за которой панель инструментов становилась частично прозрачной. | |
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− | + | ===1.0=== | |
− | + | : Stardew Valley 1.0 on PlayStation 4 was [https://stardewvalley.net/stardew-valley-console-release-dates/ released on 13 December 2016]. There are a number of changes to make it run and improve handling on this console, but otherwise it reflects {{version|1.11|PC version 1.11}}. | |
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− | + | :; Changes | |
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− | + | ::* Initial version (see {{version|1.11|PC version 1.11}} and earlier). | |
− | + | ::* Adjusted mouse speed/tracking when moving over something clickable. | |
− | * | + | ::* Console-specific controller UI integration (controller maps, controller button hints, and button scheming). |
− | * | + | ::* Console-specific optimizations. |
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− | * | ||
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− | == | + | ==[[File:PS Vita logo.png|50px]] PS Vita== |
− | < | + | '''This platform will not receive the [[multiplayer]] update due to platform limitations.''' |
− | + | ||
− | + | ===1.02=== | |
− | + | : Stardew Valley 1.02 on PS Vita was released on 20 June 2018. | |
− | + | ||
− | + | :; Bug fixes | |
− | + | ||
+ | ::* Fixed crash which could occur when using the Hoe within the mines. | ||
+ | ::* Fixed crash during Shane's two-heart event. | ||
+ | ::* Fixed issue causing music to stop (and not resume) when the app is hibernated or a screenshot is taken. | ||
+ | ::* Fixed periodic crash which could occur after several hours of gameplay. | ||
+ | |||
+ | ===1.01=== | ||
+ | : Stardew Valley 1.01 on PS Vita was released on 06 June 2018. | ||
+ | |||
+ | :; Bug fixes | ||
+ | |||
+ | ::* Fix crash when earning PS trophies already earned on a linked PS4 save. | ||
+ | |||
+ | ===1.0=== | ||
+ | : Stardew Valley 1.0 on PS Vita was [https://stardewvalley.net/ps-vita-release-date/ released on 22 May 2018 (US) and 24 May 2018 (Europe)]. There are a number of changes to make it run and improve handling on this console, but otherwise it reflects {{version|1.2.33|PC version 1.2.33}}. | ||
+ | |||
+ | :; Changes | ||
+ | |||
+ | ::* Initial version (see {{version|1.2.33|PC version 1.2.33}} and earlier). | ||
+ | ::* Console-specific controller UI integration (controller maps, controller button hints, and button scheming). | ||
+ | ::* Console-specific optimizations. | ||
+ | |||
+ | ==<span id="Nintendo_Switch">[[File:Nintendo Switch Logo.png|20px]] Switch</span>== | ||
+ | ===1.3=== | ||
+ | : Stardew Valley 1.3 on Switch was released on Nintendo Switch on 12 December 2018. There were a few minor adjustments specific to this update to accommodate Switch, but otherwise it's equivalent to {{version|1.3.32|PC version 1.3.32}}. | ||
+ | |||
+ | :; Changes | ||
+ | |||
+ | ::* Added [[multiplayer]]. This includes voice chat, text chat, and new [[Cabin]] buildings. | ||
+ | ::* Added [[Night Market]] event. | ||
+ | ::* Added Community Upgrade to [[Carpenter's Shop]]. | ||
+ | ::* Added buildable shipping bins to Carpenter's Shop. | ||
+ | ::* Added [[Abigail]] encounter at level 20 in [[The Mines|the mines]]. | ||
+ | ::* Added new heart events for [[Jas]], [[Linus]], [[Pam]], [[Vincent]], and [[Willy]]. | ||
+ | ::* Added new heart events when player has given a [[bouquet]] to all bachelors or bachelorettes. | ||
+ | ::* Added rare treasure chest rooms in [[Skull Cavern]]. | ||
+ | ::* Added new monsters in the [[Skull Cavern]]: [[Carbon Ghost]], [[Iridium Bat]], and [[Iridium Crab]]. | ||
+ | ::* Added [[Secret Notes]] and related quests. | ||
+ | ::* Added new items: [[Auto-Grabber]], [[Cactus Seeds]], [[Garden Pot]], [[Wood Sign]] and [[Stone Sign]], [[Solid Gold Lewis]] statue, [[Pearl]], [[Wedding Ring]], [[Furniture#Night Market Paintings|new paintings]], and decorative items sold at shops and festivals throughout the year. | ||
+ | ::* Added [[Bear's Knowledge]], [[Special Charm]], [[Spring Onion Mastery]]. | ||
+ | ::* Added [[Statue Of Uncertainty]] to change professions. | ||
+ | ::* Added different stationery for letters from [[Sandy]] and the [[Wizard]]. | ||
+ | ::* Added horse [[hats]]. | ||
+ | |||
+ | :; Balance changes | ||
+ | |||
+ | ::* Increased purchase price of wood, stone, ores, and coal in the year 2+. The gold received for selling them is unchanged. | ||
+ | ::* Reduced price of [[Tub o' Flowers]] from 1000g to 250g, and recipe from 2000g to 1000g. | ||
+ | ::* Breaking small tree stumps now provides +1 foraging XP. | ||
+ | ::* Once the player reaches the mine bottom... | ||
+ | ::** [[Prismatic Shard|prismatic shards]] and [[diamond]]s may rarely drop from any monster; | ||
+ | ::** gems and [[Purple Mushroom|purple mushrooms]] may be found when searching trash bins; | ||
+ | ::** gems and purple mushrooms may be requested in NPC quests; | ||
+ | ::** some monsters will be stronger. | ||
+ | |||
+ | :; Other changes | ||
+ | |||
+ | ::* Once the player reaches the mine bottom, the [[Dwarf]] will attend weddings. | ||
+ | ::* [[Golden Pumpkin]] is now a universal love (instead of universal hate). | ||
+ | ::* Tweaked several seed packet sprites. | ||
+ | ::* Tweaked Mr. Qi dialogue portrait. | ||
+ | ::* You can now add Mayor Lewis' shorts to the [[Luau]] soup. | ||
+ | ::* You can now put [[Fire Quartz]] in the [[Furnace]] to produce [[Refined Quartz]]. | ||
+ | ::* You can now refill a Watering Can at the kitchen sink. | ||
+ | ::* Fireplaces are now furniture, so you can move them around and buy different fireplaces. | ||
+ | ::* Fruit Trees cannot be planted on top of decorations in the [[Greenhouse]] border, or in the corners of the Greenhouse. | ||
+ | ::* Replaced gold display on player menu from "g" to "金" in [[:zh:|Chinese]]. | ||
+ | ::* Improved Chinese translations. | ||
+ | |||
+ | :; Bug fixes | ||
+ | |||
+ | ::* Fixed crops harvested with a scythe not giving XP. | ||
+ | ::* Fixed bee houses always giving wild honey when used on custom farms. | ||
+ | ::* Fixed seeds planted out of season disappearing. | ||
+ | ::* Fixed player collapse being cancelled when they open the journal. | ||
+ | ::* Fixed animal mood & happiness bugs. | ||
+ | ::* Fixed crystalarium item swap exploit. | ||
+ | ::* Fixed furniture being usable to complete bundles. | ||
+ | ::* Fixed some recipes allowing Milk, but not Large Milk. | ||
+ | ::* Fixed crash that occurred after 596 hours of gameplay. | ||
+ | ::* Fixed staircase being spawned on mine level 120 when a placed object is destroyed. | ||
+ | ::* Several grammar/spelling fixes. | ||
+ | ::* Fixed Wheat Seeds and Bok Choy Seeds descriptions in Brazilian-Portugese. | ||
+ | ::* Fixed spring sign on bathhouse in Chinese. | ||
+ | ::* Fixed a German localisation issue with '%Farm' appearing in text instead of the farm's name. | ||
+ | ::* Fixed a Geneva Convention violation (by replacing red crosses in graphics). | ||
+ | ::* Fixed the inability to place donated items on the bottom two rows of the museum. | ||
+ | |||
+ | ===1.2.36=== | ||
+ | : Stardew Valley 1.2.36 on Switch was [https://stardewvalley.net/stardew-valley-switch-1-2-36-patch-notes/ released on 29 November 2017]. | ||
+ | |||
+ | :; Changes | ||
+ | |||
+ | ::* Players should see a significant improvement on save times! Also, the saving screen is now animated. | ||
+ | ::* The [https://www.youtube.com/watch?v=GT0L3RWQNjw new video recording] feature is now supported! | ||
+ | ::* When a controller connects or disconnects, the Controller Support Applet now appears to ask which controller you want to use to play the game, instead of silently switching to the new controller. | ||
+ | |||
+ | :; Bug fixes | ||
+ | |||
+ | ::* The game now detects Simplified / Traditional Chinese environments on first start up and defaults to the Simplified Chinese localisation instead of English. | ||
+ | ::* Fixed issue that created the unintended ability to skip saving at night with a well-timed button press. | ||
+ | ::* Fixed an issue causing the player character (and sometimes important NPCs) to appear off-screen during certain cutscenes. | ||
+ | ::* Fixed a temporary soft lock that occurred when the player pressed A and B together while eating or drinking an item. | ||
+ | ::* Fixed a way for players to temporarily lose access to essential tools via the chest interface’s organize button. | ||
+ | ::* Fixed the Wizard’s slay monster quest sometimes asking you to kill 0 monsters. | ||
+ | ::* Fixed a crash that sometimes occurred while sleeping (before saving) if any essential tools were not in your inventory at the time. | ||
+ | ::* Fixed the wrong tooltips sometimes appearing on the bundle interface in the Community Center area. | ||
+ | ::* Fixed the inability of players to drop items without deleting them when using the cursor mode that snaps to UI elements. | ||
+ | ::* Morning music is no longer looped endlessly, and now fades out during the day as it should. | ||
+ | ::* Fixed a crash that occurred when opening the journal with no quests. | ||
+ | ::* Fixed occasional inability to select certain items in the crafting menu. | ||
+ | ::* Fixed a crash that occurred when pressing the ‘-‘ button when playing a minigame at the Saloon. | ||
+ | ::* Fixed button controls for the Prairie King minigame shooting in the wrong direction. | ||
+ | ::* Fixed occasional left channel audio crackling | ||
+ | ::* Fixed lack of vibration in handheld mode | ||
+ | |||
+ | ===1.2.35=== | ||
+ | : Stardew Valley 1.2.35 on Switch was released on 05 October 2017. | ||
+ | |||
+ | :; Changes | ||
+ | |||
+ | ::* Added an extended message on the saving screen warning the player not to turn off the console. | ||
+ | |||
+ | ===1.2.34=== | ||
+ | : Stardew Valley 1.2.34 on Switch was released on 05 October 2017. There were a few minor adjustments specific to the Nintendo switch release of the game, but otherwise it reflects {{version|1.2.31|PC version 1.2.31}}. | ||
+ | |||
+ | :; Changes | ||
+ | |||
+ | ::* Initial version (see {{version|1.2.31|PC version 1.2.31}} and earlier). | ||
+ | ::* Translations for [[:de:|German]], [[:es:|Spanish]], [[:pt:|Brazilian Portuguese]], Russian, [[:ja:|Japanese]] and [[:zh:|Simplified Chinese]]. | ||
+ | ::* When using a controller, the cursor will snap between menu buttons by default. If you disable that, the cursor will instead accelerate while moving. | ||
+ | ::* When using a controller, pressing the back button will skip events that are skippable. | ||
+ | |||
+ | :; Bug fixes (equivalent to PC) | ||
+ | |||
+ | ::* Wallpapers and floors no longer have a tile placement indicator showing a random object | ||
+ | ::* Increased stability of preference-saving code. | ||
+ | ::* Fixed a crash that can happen when a pig tries to spawn a truffle but there’s no space for it. | ||
+ | ::* Fixed a couple of rare crashes that could have occurred at any time during the game. | ||
+ | ::* Fixed a typo of the word ‘pronounce’ in the marriage event. | ||
+ | ::* Fixed the player not getting the recipe for Cookies if they skip Evelyn’s event. | ||
+ | ::* Farming level now affects crop yield prior to level 10. | ||
+ | ::* Fixed crashes while loading save files. | ||
+ | ::* Fixed crashes while saving due to slay-monster quest. | ||
+ | ::* Minor performance improvements on the farm. (Console Specific) | ||
+ | ::* Miscellaneous audio fixes. (Console Specific) | ||
+ | ::* Removed achievements tab from collection window (Console Specific). | ||
+ | |||
+ | :; Bug fixes (specific to Switch) | ||
+ | |||
+ | ::* Fixed a few instances of cases where altering the zoom level breaks UI layout. | ||
+ | ::* Fixed inability to select any option other than the first during the Solarion Chronicles game in Sebastian's event. | ||
+ | |||
+ | ==[[File:Xbox One Logo.png|20px]] Xbox One== | ||
+ | ===1.2=== | ||
+ | : Stardew Valley 1.2 on Xbox One was released on 22 June 2017, and reflects {{version|1.2.31|PC version 1.2.31}}. | ||
+ | |||
+ | :; Changes | ||
+ | |||
+ | ::* Translations for [[:de:|German]], [[:es:|Spanish]], [[:pt:|Brazilian Portuguese]], Russian, [[:ja:|Japanese]] and [[:zh:|Simplified Chinese]]. | ||
+ | ::* When using a controller, the cursor will snap between menu buttons by default. If you disable that, the cursor will instead accelerate while moving. | ||
+ | ::* When using a controller, pressing the back button will skip events that are skippable. | ||
+ | |||
+ | :; Bug fixes | ||
+ | |||
+ | ::* Wallpapers and floors no longer have a tile placement indicator showing a random object | ||
+ | ::* Increased stability of preference-saving code. | ||
+ | ::* Fixed a crash that can happen when a pig tries to spawn a truffle but there’s no space for it. | ||
+ | ::* Fixed a couple of rare crashes that could have occurred at any time during the game. | ||
+ | ::* Fixed a typo of the word ‘pronounce’ in the marriage event. | ||
+ | ::* Fixed the player not getting the recipe for Cookies if they skip Evelyn’s event. | ||
+ | ::* Farming level now affects crop yield prior to level 10. | ||
+ | ::* Fixed crashes while loading save files. | ||
+ | ::* Fixed crashes while saving due to slay-monster quest. | ||
+ | ::* Minor performance improvements on the farm. (Console Specific) | ||
+ | ::* Miscellaneous audio fixes. (Console Specific) | ||
+ | ::* Removed achievements tab from collection window (Console Specific). | ||
+ | |||
+ | ===1.14=== | ||
+ | : Stardew Valley 1.14 on Xbox One was [https://community.playstarbound.com/threads/stardew-valley-xbox-one-ps4-known-issues-fixes-patch-1.128148/page-51#post-3105124 released on 31 January 2017], and reflects {{version|1.2.31|PC version 1.2.31}}. | ||
+ | |||
+ | :; Bug fixes | ||
+ | |||
+ | ::* Fixed potential loss of item in cursor slot when clicking the bundles tab in the pause menu. | ||
+ | ::* Fixed crash when hatching / buying baby blue chickens. | ||
+ | ::* Fixed crashes that sometimes occur when clearing quests out of the quest log. | ||
+ | ::* Petting a fully-happy animal no longer wraps happiness around to 0. | ||
+ | ::* Animals with a deluxe product no longer produce less at higher happiness. | ||
+ | ::* Fixed a golden pumpkin duplication exploit. | ||
+ | ::* Fixed 'Exit to Title' causing some values and bits of world state to be 'carried over' between games. This affected, among other things, the availability of chests in the mines. | ||
+ | ::* Fixed crashes while saving. | ||
+ | ::* Possible fix for fertilizer boxes being placed instead of fertilizer. | ||
+ | ::* Missing heart characters have been fixed. | ||
+ | ::* The bug that causes crashes while looking for save files has been fixed. | ||
+ | ::* Most saves that couldn't be loaded before should now load. In some cases there may be lingering minor graphical issues in save files that *previously couldn't be loaded. | ||
+ | ::* The following issues are also fixed by the above, but may continue to affect save files they're already present in: | ||
+ | ::** Crash when speaking to Gunther. | ||
+ | ::** Incorrect item / object graphics. | ||
+ | ::** Objects that should be interactive not being interactive. | ||
+ | ::** Crashes when walking into specific parts of the farm. | ||
+ | ::** Crashes while harvesting specific crop tiles. | ||
+ | ::** Crashes while hovering over specific items in your inventory. | ||
+ | ::** Crashes while shipping specific items. | ||
+ | |||
+ | ===1.13=== | ||
+ | : Stardew Valley 1.13 on Xbox One was [https://stardewvalley.net/upcoming-xbox-and-ps4-patch/ released on 20 December 2016], and reflects {{version|1.11|PC version 1.11}}. It addressed a few major bugs, and made some console specific controller mapping changes. | ||
+ | |||
+ | :; Changes | ||
+ | |||
+ | ::* The LT and RT buttons can now be used to switch buildings in carpenter menu. | ||
+ | ::* The shipping menu can now be closed by pressing the VIEW button. | ||
+ | ::* The B button can now be used to close Grandpa’s letter. | ||
+ | ::* B button now goes back one page when you’re in a specific bundle of the Junimo menu. | ||
+ | ::* B button now returns a held item to your inventory in Bundle menu in the Community Center. | ||
+ | ::* Made harvesting easier by also checking beneath the player when pressing the A button. | ||
+ | ::* X button can now be held down to auto-repeat while in menus. | ||
+ | ::* The VIEW button can now be used to advance the “Level Up” dialog. | ||
+ | |||
+ | :; Bug fixes | ||
+ | |||
+ | ::* Fixed About button (?) to be unclickable during main menu transitions. | ||
+ | ::* Fixed crash when sleeping if you built a Junimo Hut and the Witch visits you. | ||
+ | ::* Fixed a crash when sleeping that would prevent a player from advancing past year 1, day 28. | ||
+ | ::* Moved in some HUD elements that were too close to the edge of the screen. | ||
+ | ::* Cursor position will no longer affect item placement if it is currently invisible. | ||
+ | ::* We now show the ground placement indicator for seeds, like other objects. | ||
+ | ::* Fixed incorrect tool hit location in some situations. | ||
+ | ::* Fixed some cases of the game becoming stuck after using “Exit to Title”. | ||
+ | ::* Cursor will no longer interact with HUD menus if it is currently invisible. | ||
+ | ::* Fixed toolbar becoming stuck partially transparent. | ||
+ | |||
+ | ===1.12=== | ||
+ | : Stardew Valley 1.12 для Xbox One была выпущена 14 Декабря 2016. Отражает {{version|1.11|PC версию 1.11}}. | ||
+ | |||
+ | :; Изменения | ||
+ | |||
+ | ::* Изначальная версия (смотреть {{version|1.11|PC версия 1.11}} и более ранние). | ||
+ | ::* Отредактирована скорость движения контроллера при движении сквозь что-то кликабельное. | ||
+ | ::* Специфичные для консоли внешние изменения(Изменение схемы раскладки контроллера, подсказки для кнопок, и схема раскладки). | ||
+ | ::* Специфичные для консоли оптимизации. | ||
[[Category:Контент]] | [[Category:Контент]] |
Текущая версия на 19:02, 12 ноября 2022
Неполный перевод Эта статья или её часть до сих пор не переведены на русский язык.
Вы можете оказать помощь в переводе путем ее редактирования. |
Stardew Valley была выпущена 26 февраля 2016 года для ПК с Windows. Она была портирована на PlayStation 4 и Xbox One в середине декабря 2016 года, Switch 05 октября 2017, и PS Vita 22 мая 2018 года (США) и 24 Мая 2018 (Европа).
Подробное описание изменений, относящихся к компьютерной версии игры, см. История версий.
Подробное описание изменений, относящихся к мобильной версии игры, см. История мобильных версий.
PlayStation 4
1.5.4.2
- Stardew Valley 1.5.4.2 на PlayStation 4 была выпущена 30 апреля 2021 и добавляет исправления специфичные для консолей.
- Исправления
- Исправлены сбои в игре при переходе между локациями.
- Исправлены вылеты в игре по сети на больших фермах.
- Исправлена утечка памяти для функциональности скриншота.
- Исправлена утечка памяти при игре на разделенном экране.
- Исправлена ошибка вылета с поплавком при рыбалке.
- Исправлен сбой в журнале при выборе определенных квестов.
- Исправлен сбой в мультиплеере, при отключении одного из игроков.
- Исбравлен сбой в Пещере Черепа.
1.4.3
- Stardew Valley 1.4.3 на PlayStation 4 была выпущена 20 декабря 2019 и отражает PC версию 1.4.3, а так же добавляет исправления специфичные для консолей.
- Исправления
- Действия «Принять/Выбрать» или «Отменить/Назад» теперь будут отображаться по-разному в зависимости от назначения кнопки «Ввод».
- Уменьшен сбой частоты кадров при переходе между уровнями шахты.
- Режим размещения предметов отключен по умолчанию.
- Возможное исправление сбоя, связанного с отображением неверных данных квеста в журнале квестов.
- Исправлена ошибка, из-за которой можно было собрать несколько наград за набор в Клубе, если закрыть меню, не собирая их.
- Исправлена ошибка при которой ваш питомец отображался в календаре вместо NPC, на его день рождения, если назвать его именем этого NPC.
- Исправлен эксплойт с дублированием предмета, при использовании кнопки добавления к существующим стекам в инвентаре с полным стеком.
- Сделано несколько исправлений в Турецкой локализации.
- Исправлен баг в меню крафтинга, когда в некоторых ситуациях, могло быть использовано больше ресурсов.
- Внесены изменения в карту Четыре угла для исправления ошибок с размещением строений.
- Исправлен баг, при котором можно было зайти в Башню мага, до разблокирования Клуба
- Исправлена ошибка, при которой определенные обои отображали потерянную книгу при выборе в каталоге.
- Исправлена ошибка, при которой игрок во время ярмарки мог получить свою оценку сразу после того, как попросил Льюиса.
1.2
- Stardew Valley 1.2 на PlayStation 4 был выпущен 22 июня 2017 года, и отражает PC версию 1.2.31.
- Изменения
- Переводы для Немецкого, Испанского, Brazilian Portuguese, Русского, Японского и Simplified Chinese.
- При использовании контроллера, по умолчанию курсор будет переключаться между кнопками меню. Если вы отключите это, курсор будет ускоряться при движении.
- При использовании контроллера, нажатие кнопки «Назад» пропустит пропускаемые события.
- Исправления
- Обои и полы больше не имеют индикатор размещения плитки, показывающий случайный объект
- Повышена стабильность кода сохранения настроек.
- Исправлен сбой, который мог произойти, когда свинья пытается породить трюфель, но там нет места для этого.
- Исправлена пара редких сбоев, которые могли произойти в любой момент игры.
- Исправлена опечатка слова ‘pronounce’ в брачном событии.
- Исправлена ошибка, из-за которой игрок не получал рецепт печенья, если пропустил событие Эвелин.
- Уровень фермерства теперь влияет на урожайность до уровня 10.
- Исправлены сбои при загрузке сохраненных файлов.
- Исправлены сбои при сохранении из-за квеста slay-monster.
- Незначительные улучшения производительности на ферме. (Специально для консолей)
- Разные аудио исправления. (Специально для консолей)
- Удалена вкладка достижений из окна коллекции (Специально для консолей).
1.03
- Stardew Valley 1.03 на PlayStation 4 была выпущена 31 Января 2017.
- Изменения
- Share overlay image in PS4 streams has been removed.
- Исправления
- Fixed potential loss of item in cursor slot when clicking the bundles tab in the pause menu.
- Исправлен сбой при вылуплении/покупки голубых цыплят.
- Исправлен сбой, который иногда возникал при удалении заданий из журнала.
- Если игрок погладит счастливое животномое, уровень счастья больше не упадет до нуля.
- Животные с элитным продуктом больше не производят меньше при более высоком уровне счастья.
- Исправлен эксплоит с дюпом золотой тыквы.
- Fixed 'Exit to Title' causing some values and bits of world state to be 'carried over' between games. This affected, among other things, the availability of chests in the mines.
- Исправлен сбой при сохранении.
- Possible fix for fertilizer boxes being placed instead of fertilizer.
- Исправлена отсутствующая иконка сердца.
1.02
- Stardew Valley 1.02 on PlayStation 4 was released on 17 December 2016, and reflects PC version 1.11. It addressed a few major bugs, and made some console specific controller mapping changes.
- Изменения
- Кнопки L2 и R2 теперь можно использовать для переключения зданий в меню строительства.
- The shipping menu can now be closed by pressing the TOUCH PAD button.
- Теперь при нажатии на кнопку кружка можно закрывать письмо дедушки.
- Кнопка кружка теперь возвращает на страницу назад, когда вы находитесь в окне определенного узелка Джунимо.
- Кнопка кружка теперь возвращает удерживаемый предмет в ваш инвентарь в меню узелка в центре сообщества.
- Сбор урожая стал проще благодаря выделенной клетке под игроком при нажатии на крестик.
- SQUARE button can now be held down to auto-repeat while in menus.
- Сенсорную панель теперь можно использовать для перехода к диалоговому окну «Повышение уровня».
- Исправления
- Исправлен сбой при засыпании на 3-й или 4-й день на ОС не на английском языке (немецкий, португальский).
- Исправлена ошибка, при которой кнопка (?) не нажималась во время переходов по главному меню.
- Исправлен сбой во время сна, который возникал, если игрок построил домик Джунимо, и его навестила Ведьма.
- Исправлен сбой во время сна, из-за котороого игрок не мог продвинуться дальше 28-го дня первого года.
- Перемещены некоторые элементы интерфейса, расположенные слишком близко к краю экрана.
- Cursor position will no longer affect item placement if it is currently invisible.
- We now show the ground placement indicator for seeds, like other objects.
- Fixed incorrect tool hit location in some situations.
- Случаи зависания после нажатия на «В главное меню» были исправлены.
- Курсором больше не выйдет взаимодействовать с элементами интерфейса, если он в данный момент невидим.
- Исправлена ошибка, из-за которой панель инструментов становилась частично прозрачной.
1.0
- Stardew Valley 1.0 on PlayStation 4 was released on 13 December 2016. There are a number of changes to make it run and improve handling on this console, but otherwise it reflects PC version 1.11.
- Changes
- Initial version (see PC version 1.11 and earlier).
- Adjusted mouse speed/tracking when moving over something clickable.
- Console-specific controller UI integration (controller maps, controller button hints, and button scheming).
- Console-specific optimizations.
PS Vita
This platform will not receive the multiplayer update due to platform limitations.
1.02
- Stardew Valley 1.02 on PS Vita was released on 20 June 2018.
- Bug fixes
- Fixed crash which could occur when using the Hoe within the mines.
- Fixed crash during Shane's two-heart event.
- Fixed issue causing music to stop (and not resume) when the app is hibernated or a screenshot is taken.
- Fixed periodic crash which could occur after several hours of gameplay.
1.01
- Stardew Valley 1.01 on PS Vita was released on 06 June 2018.
- Bug fixes
- Fix crash when earning PS trophies already earned on a linked PS4 save.
1.0
- Stardew Valley 1.0 on PS Vita was released on 22 May 2018 (US) and 24 May 2018 (Europe). There are a number of changes to make it run and improve handling on this console, but otherwise it reflects PC version 1.2.33.
- Changes
- Initial version (see PC version 1.2.33 and earlier).
- Console-specific controller UI integration (controller maps, controller button hints, and button scheming).
- Console-specific optimizations.
Switch
1.3
- Stardew Valley 1.3 on Switch was released on Nintendo Switch on 12 December 2018. There were a few minor adjustments specific to this update to accommodate Switch, but otherwise it's equivalent to PC version 1.3.32.
- Changes
- Added multiplayer. This includes voice chat, text chat, and new Cabin buildings.
- Added Night Market event.
- Added Community Upgrade to Carpenter's Shop.
- Added buildable shipping bins to Carpenter's Shop.
- Added Abigail encounter at level 20 in the mines.
- Added new heart events for Jas, Linus, Pam, Vincent, and Willy.
- Added new heart events when player has given a bouquet to all bachelors or bachelorettes.
- Added rare treasure chest rooms in Skull Cavern.
- Added new monsters in the Skull Cavern: Carbon Ghost, Iridium Bat, and Iridium Crab.
- Added Secret Notes and related quests.
- Added new items: Auto-Grabber, Cactus Seeds, Garden Pot, Wood Sign and Stone Sign, Solid Gold Lewis statue, Pearl, Wedding Ring, new paintings, and decorative items sold at shops and festivals throughout the year.
- Added Bear's Knowledge, Special Charm, Spring Onion Mastery.
- Added Statue Of Uncertainty to change professions.
- Added different stationery for letters from Sandy and the Wizard.
- Added horse hats.
- Balance changes
- Increased purchase price of wood, stone, ores, and coal in the year 2+. The gold received for selling them is unchanged.
- Reduced price of Tub o' Flowers from 1000g to 250g, and recipe from 2000g to 1000g.
- Breaking small tree stumps now provides +1 foraging XP.
- Once the player reaches the mine bottom...
- prismatic shards and diamonds may rarely drop from any monster;
- gems and purple mushrooms may be found when searching trash bins;
- gems and purple mushrooms may be requested in NPC quests;
- some monsters will be stronger.
- Other changes
- Once the player reaches the mine bottom, the Dwarf will attend weddings.
- Golden Pumpkin is now a universal love (instead of universal hate).
- Tweaked several seed packet sprites.
- Tweaked Mr. Qi dialogue portrait.
- You can now add Mayor Lewis' shorts to the Luau soup.
- You can now put Fire Quartz in the Furnace to produce Refined Quartz.
- You can now refill a Watering Can at the kitchen sink.
- Fireplaces are now furniture, so you can move them around and buy different fireplaces.
- Fruit Trees cannot be planted on top of decorations in the Greenhouse border, or in the corners of the Greenhouse.
- Replaced gold display on player menu from "g" to "金" in Chinese.
- Improved Chinese translations.
- Bug fixes
- Fixed crops harvested with a scythe not giving XP.
- Fixed bee houses always giving wild honey when used on custom farms.
- Fixed seeds planted out of season disappearing.
- Fixed player collapse being cancelled when they open the journal.
- Fixed animal mood & happiness bugs.
- Fixed crystalarium item swap exploit.
- Fixed furniture being usable to complete bundles.
- Fixed some recipes allowing Milk, but not Large Milk.
- Fixed crash that occurred after 596 hours of gameplay.
- Fixed staircase being spawned on mine level 120 when a placed object is destroyed.
- Several grammar/spelling fixes.
- Fixed Wheat Seeds and Bok Choy Seeds descriptions in Brazilian-Portugese.
- Fixed spring sign on bathhouse in Chinese.
- Fixed a German localisation issue with '%Farm' appearing in text instead of the farm's name.
- Fixed a Geneva Convention violation (by replacing red crosses in graphics).
- Fixed the inability to place donated items on the bottom two rows of the museum.
1.2.36
- Stardew Valley 1.2.36 on Switch was released on 29 November 2017.
- Changes
- Players should see a significant improvement on save times! Also, the saving screen is now animated.
- The new video recording feature is now supported!
- When a controller connects or disconnects, the Controller Support Applet now appears to ask which controller you want to use to play the game, instead of silently switching to the new controller.
- Bug fixes
- The game now detects Simplified / Traditional Chinese environments on first start up and defaults to the Simplified Chinese localisation instead of English.
- Fixed issue that created the unintended ability to skip saving at night with a well-timed button press.
- Fixed an issue causing the player character (and sometimes important NPCs) to appear off-screen during certain cutscenes.
- Fixed a temporary soft lock that occurred when the player pressed A and B together while eating or drinking an item.
- Fixed a way for players to temporarily lose access to essential tools via the chest interface’s organize button.
- Fixed the Wizard’s slay monster quest sometimes asking you to kill 0 monsters.
- Fixed a crash that sometimes occurred while sleeping (before saving) if any essential tools were not in your inventory at the time.
- Fixed the wrong tooltips sometimes appearing on the bundle interface in the Community Center area.
- Fixed the inability of players to drop items without deleting them when using the cursor mode that snaps to UI elements.
- Morning music is no longer looped endlessly, and now fades out during the day as it should.
- Fixed a crash that occurred when opening the journal with no quests.
- Fixed occasional inability to select certain items in the crafting menu.
- Fixed a crash that occurred when pressing the ‘-‘ button when playing a minigame at the Saloon.
- Fixed button controls for the Prairie King minigame shooting in the wrong direction.
- Fixed occasional left channel audio crackling
- Fixed lack of vibration in handheld mode
1.2.35
- Stardew Valley 1.2.35 on Switch was released on 05 October 2017.
- Changes
- Added an extended message on the saving screen warning the player not to turn off the console.
1.2.34
- Stardew Valley 1.2.34 on Switch was released on 05 October 2017. There were a few minor adjustments specific to the Nintendo switch release of the game, but otherwise it reflects PC version 1.2.31.
- Changes
- Initial version (see PC version 1.2.31 and earlier).
- Translations for German, Spanish, Brazilian Portuguese, Russian, Japanese and Simplified Chinese.
- When using a controller, the cursor will snap between menu buttons by default. If you disable that, the cursor will instead accelerate while moving.
- When using a controller, pressing the back button will skip events that are skippable.
- Bug fixes (equivalent to PC)
- Wallpapers and floors no longer have a tile placement indicator showing a random object
- Increased stability of preference-saving code.
- Fixed a crash that can happen when a pig tries to spawn a truffle but there’s no space for it.
- Fixed a couple of rare crashes that could have occurred at any time during the game.
- Fixed a typo of the word ‘pronounce’ in the marriage event.
- Fixed the player not getting the recipe for Cookies if they skip Evelyn’s event.
- Farming level now affects crop yield prior to level 10.
- Fixed crashes while loading save files.
- Fixed crashes while saving due to slay-monster quest.
- Minor performance improvements on the farm. (Console Specific)
- Miscellaneous audio fixes. (Console Specific)
- Removed achievements tab from collection window (Console Specific).
- Bug fixes (specific to Switch)
- Fixed a few instances of cases where altering the zoom level breaks UI layout.
- Fixed inability to select any option other than the first during the Solarion Chronicles game in Sebastian's event.
Xbox One
1.2
- Stardew Valley 1.2 on Xbox One was released on 22 June 2017, and reflects PC version 1.2.31.
- Changes
- Translations for German, Spanish, Brazilian Portuguese, Russian, Japanese and Simplified Chinese.
- When using a controller, the cursor will snap between menu buttons by default. If you disable that, the cursor will instead accelerate while moving.
- When using a controller, pressing the back button will skip events that are skippable.
- Bug fixes
- Wallpapers and floors no longer have a tile placement indicator showing a random object
- Increased stability of preference-saving code.
- Fixed a crash that can happen when a pig tries to spawn a truffle but there’s no space for it.
- Fixed a couple of rare crashes that could have occurred at any time during the game.
- Fixed a typo of the word ‘pronounce’ in the marriage event.
- Fixed the player not getting the recipe for Cookies if they skip Evelyn’s event.
- Farming level now affects crop yield prior to level 10.
- Fixed crashes while loading save files.
- Fixed crashes while saving due to slay-monster quest.
- Minor performance improvements on the farm. (Console Specific)
- Miscellaneous audio fixes. (Console Specific)
- Removed achievements tab from collection window (Console Specific).
1.14
- Stardew Valley 1.14 on Xbox One was released on 31 January 2017, and reflects PC version 1.2.31.
- Bug fixes
- Fixed potential loss of item in cursor slot when clicking the bundles tab in the pause menu.
- Fixed crash when hatching / buying baby blue chickens.
- Fixed crashes that sometimes occur when clearing quests out of the quest log.
- Petting a fully-happy animal no longer wraps happiness around to 0.
- Animals with a deluxe product no longer produce less at higher happiness.
- Fixed a golden pumpkin duplication exploit.
- Fixed 'Exit to Title' causing some values and bits of world state to be 'carried over' between games. This affected, among other things, the availability of chests in the mines.
- Fixed crashes while saving.
- Possible fix for fertilizer boxes being placed instead of fertilizer.
- Missing heart characters have been fixed.
- The bug that causes crashes while looking for save files has been fixed.
- Most saves that couldn't be loaded before should now load. In some cases there may be lingering minor graphical issues in save files that *previously couldn't be loaded.
- The following issues are also fixed by the above, but may continue to affect save files they're already present in:
- Crash when speaking to Gunther.
- Incorrect item / object graphics.
- Objects that should be interactive not being interactive.
- Crashes when walking into specific parts of the farm.
- Crashes while harvesting specific crop tiles.
- Crashes while hovering over specific items in your inventory.
- Crashes while shipping specific items.
1.13
- Stardew Valley 1.13 on Xbox One was released on 20 December 2016, and reflects PC version 1.11. It addressed a few major bugs, and made some console specific controller mapping changes.
- Changes
- The LT and RT buttons can now be used to switch buildings in carpenter menu.
- The shipping menu can now be closed by pressing the VIEW button.
- The B button can now be used to close Grandpa’s letter.
- B button now goes back one page when you’re in a specific bundle of the Junimo menu.
- B button now returns a held item to your inventory in Bundle menu in the Community Center.
- Made harvesting easier by also checking beneath the player when pressing the A button.
- X button can now be held down to auto-repeat while in menus.
- The VIEW button can now be used to advance the “Level Up” dialog.
- Bug fixes
- Fixed About button (?) to be unclickable during main menu transitions.
- Fixed crash when sleeping if you built a Junimo Hut and the Witch visits you.
- Fixed a crash when sleeping that would prevent a player from advancing past year 1, day 28.
- Moved in some HUD elements that were too close to the edge of the screen.
- Cursor position will no longer affect item placement if it is currently invisible.
- We now show the ground placement indicator for seeds, like other objects.
- Fixed incorrect tool hit location in some situations.
- Fixed some cases of the game becoming stuck after using “Exit to Title”.
- Cursor will no longer interact with HUD menus if it is currently invisible.
- Fixed toolbar becoming stuck partially transparent.
1.12
- Stardew Valley 1.12 для Xbox One была выпущена 14 Декабря 2016. Отражает PC версию 1.11.
- Изменения
- Изначальная версия (смотреть PC версия 1.11 и более ранние).
- Отредактирована скорость движения контроллера при движении сквозь что-то кликабельное.
- Специфичные для консоли внешние изменения(Изменение схемы раскладки контроллера, подсказки для кнопок, и схема раскладки).
- Специфичные для консоли оптимизации.