Модификации:Достижения
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This page explains how the game stores and parses achievement data. This is an advanced guide for mod developers.
Источник
Данные о достижениях хранятся в Content\Data\Achievements.xnb, могут быть извлечены для редактирования. Вот исходные данные по состоянию на 1.5.1 для примера:
Данные |
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{
"0": "Greenhorn (15k)^Earn 15,000g^true^-1^18",
"1": "Cowpoke (50k)^Earn 50,000g^true^0^21",
"2": "Homesteader (250k)^Earn 250,000g^true^1^20",
"3": "Millionaire (1mil)^Earn 1,000,000g^true^2^1",
"4": "Legend (10mil)^Earn 10,000,000g^false^-1^3",
"5": "A Complete Collection^Complete the museum collection.^true^28^0",
"6": "A New Friend^Reach a 5-heart friend level with someone.^true^-1^14",
"7": "Best Friends^Reach a 10-heart friend level with someone.^true^6^31",
"9": "The Beloved Farmer^Reach a 10-heart friend level with 8 people.^true^7^32",
"11": "Cliques^Reach a 5-heart friend level with 4 people.^true^6^26",
"12": "Networking^Reach a 5-heart friend level with 10 people.^true^11^25",
"13": "Popular^Reach a 5-heart friend level with 20 people.^true^12^11",
"15": "Cook^Cook 10 different recipes.^true^18^12",
"16": "Sous Chef^Cook 25 different recipes.^true^15^7",
"17": "Gourmet Chef^Cook every recipe.^true^16^35",
"18": "Moving Up^Upgrade your house.^true^-1^13",
"19": "Living Large^Upgrade your house to the maximum size.^true^18^15",
"20": "D.I.Y.^Craft 15 different items.^true^-1^29",
"21": "Artisan^Craft 30 different items.^true^20^16",
"22": "Craft Master^Craft every item.^true^21^23",
"24": "Fisherman^Catch 10 different fish.^true^-1^28",
"25": "Ol' Mariner^Catch 24 different fish.^true^24^5",
"26": "Master Angler^Catch every fish.^true^25^24",
"27": "Mother Catch^Catch 100 fish.^true^64^30",
"28": "Treasure Trove^Donate 40 different items to the museum.^true^-1^6",
"29": "Gofer^Complete 10 'Help Wanted' requests.^true^-1^22",
"30": "A Big Help^Complete 40 'Help Wanted' requests.^true^29^10",
"31": "Polyculture^Ship 15 of each crop.^true^-1^34",
"32": "Monoculture^Ship 300 of one crop.^true^-1^33",
"34": "Full Shipment^Ship every item.^true^-1^9"
}
|
Format
Index | Field | Example Value |
---|---|---|
0 | name | Moving Up |
1 | description | Upgrade your house. |
2 | display achievement on collections tab before it's earned | true |
3 | prerequisite achievement | -1 |
4 | hat earned (index from hats.xnb) | 13 |
If index 2 is "true" and index 3 is "-1" then the achievement star will be displayed on the collections tab (greyed out if not yet achieved). Otherwise, index 3 shows the number of the achievement that must be earned before the achievement will be displayed on the Collections tab. (Example: you must earn achievement 28 "Treasure Trove" before achievement 5 "A Complete Collection" will be displayed.)
The only achievement with a value of "false" in index 2 is the secret achievement that doesn't display until it's earned.
For a list of hats, see Hat data.