История версий консоли
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Stardew Valley была выпущена 26 февраля 2016 года для ПК с Windows. Она была портирована на PlayStation 4 и Xbox One в середине декабря 2016 года, Switch 05 октября 2017, и PS Vita 22 мая 2018 года (США) и 24 Мая 2018 (Европа).
Подробное описание изменений, относящихся к компьютерной версии игры, см. История версий.
Подробное описание изменений, относящихся к мобильной версии игры, см. en:Mobile Version History.
PlayStation 4
1.2
- Stardew Valley 1.2 на PlayStation 4 был выпущен 22 июня 2017 года, и отражает PC версию 1.2.31.
- Изменения
- Переводы для Немецкого, Испанского, Brazilian Portuguese, Русского, Японского и Simplified Chinese.
- При использовании контроллера, по умолчанию курсор будет переключаться между кнопками меню. Если вы отключите это, курсор будет ускоряться при движении.
- При использовании контроллера, нажатие кнопки «Назад» пропустит пропускаемые события.
- Исправления
- Обои и полы больше не имеют индикатор размещения плитки, показывающий случайный объект
- Повышена стабильность кода сохранения настроек.
- Исправлен сбой, который мог произойти, когда свинья пытается породить трюфель, но там нет места для этого.
- Исправлена пара редких сбоев, которые могли произойти в любой момент игры.
- Исправлена опечатка слова ‘pronounce’ в брачном событии.
- Исправлена ошибка, из-за которой игрок не получал рецепт печенья, если пропустил событие Эвелин.
- Уровень фермерства теперь влияет на урожайность до уровня 10.
- Исправлены сбои при загрузке сохраненных файлов.
- Исправлены сбои при сохранении из-за квеста slay-monster.
- Незначительные улучшения производительности на ферме. (Специально для консолей)
- Разные аудио исправления. (Специально для консолей)
- Удалена вкладка достижений из окна коллекции (Специально для консолей).
1.03
- Stardew Valley 1.03 на PlayStation 4 была выпущена 31 Января 2017.
- Изменения
- Share overlay image in PS4 streams has been removed.
- Исправления
- Fixed potential loss of item in cursor slot when clicking the bundles tab in the pause menu.
- Fixed crash when hatching / buying baby blue chickens.
- Fixed crashes that sometimes occur when clearing quests out of the quest log.
- Petting a fully-happy animal no longer wraps happiness around to 0.
- Animals with a deluxe product no longer produce less at higher happiness.
- Fixed a golden pumpkin duplication exploit.
- Fixed 'Exit to Title' causing some values and bits of world state to be 'carried over' between games. This affected, among other things, the availability of chests in the mines.
- Fixed crashes while saving.
- Possible fix for fertilizer boxes being placed instead of fertilizer.
- Missing heart characters have been fixed.
1.02
- Stardew Valley 1.02 on PlayStation 4 was released on 17 December 2016, and reflects PC version 1.11. It addressed a few major bugs, and made some console specific controller mapping changes.
- Changes
- The L2 and R2 buttons can now be used to switch buildings in carpenter menu.
- The shipping menu can now be closed by pressing the TOUCH PAD button.
- The CIRCLE button can now be used to close Grandpa’s letter.
- CIRCLE button now goes back one page when you’re in a specific bundle of the Junimo menu.
- CIRCLE button now returns a held item to your inventory in Bundle menu in the Community Center.
- Made harvesting easier by also checking beneath the player when pressing the CROSS button.
- SQUARE button can now be held down to auto-repeat while in menus.
- The TOUCH PAD button can now be used to advance the “Level Up” dialog.
- Bug fixes
- Fixed crash sleeping on 3rd or 4th day when playing with OS in non-English languages (German, Portuguese).
- Fixed About button (?) to be unclickable during main menu transitions.
- Fixed crash when sleeping if you built a Junimo Hut and the Witch visits you.
- Fixed a crash when sleeping that would prevent a player from advancing past year 1, day 28.
- Moved in some HUD elements that were too close to the edge of the screen.
- Cursor position will no longer affect item placement if it is currently invisible.
- We now show the ground placement indicator for seeds, like other objects.
- Fixed incorrect tool hit location in some situations.
- Fixed some cases of the game becoming stuck after using “Exit to Title”.
- Cursor will no longer interact with HUD menus if it is currently invisible.
- Fixed toolbar becoming stuck partially transparent.
1.0
- Stardew Valley 1.0 on PlayStation 4 was released on 13 December 2016. There are a number of changes to make it run and improve handling on this console, but otherwise it reflects PC version 1.11.
- Changes
- Initial version (see PC version 1.11 and earlier).
- Adjusted mouse speed/tracking when moving over something clickable.
- Console-specific controller UI integration (controller maps, controller button hints, and button scheming).
- Console-specific optimizations.
PS Vita
This platform will not receive the multiplayer update due to platform limitations.
1.02
- Stardew Valley 1.02 on PS Vita was released on 20 June 2018.
- Bug fixes
- Fixed crash which could occur when using the Hoe within the mines.
- Fixed crash during Shane's two-heart event.
- Fixed issue causing music to stop (and not resume) when the app is hibernated or a screenshot is taken.
- Fixed periodic crash which could occur after several hours of gameplay.
1.01
- Stardew Valley 1.01 on PS Vita was released on 06 June 2018.
- Bug fixes
- Fix crash when earning PS trophies already earned on a linked PS4 save.
1.0
- Stardew Valley 1.0 on PS Vita was released on 22 May 2018 (US) and 24 May 2018 (Europe). There are a number of changes to make it run and improve handling on this console, but otherwise it reflects PC version 1.2.33.
- Changes
- Initial version (see PC version 1.2.33 and earlier).
- Console-specific controller UI integration (controller maps, controller button hints, and button scheming).
- Console-specific optimizations.
Switch
1.3
- Stardew Valley 1.3 on Switch was released on Nintendo Switch on 12 December 2018. There were a few minor adjustments specific to this update to accommodate Switch, but otherwise it's equivalent to PC version 1.3.32.
- Changes
- Added multiplayer. This includes voice chat, text chat, and new Cabin buildings.
- Added Night Market event.
- Added Community Upgrade to Carpenter's Shop.
- Added buildable shipping bins to Carpenter's Shop.
- Added Abigail encounter at level 20 in the mines.
- Added new heart events for Jas, Linus, Pam, Vincent, and Willy.
- Added new heart events when player has given a bouquet to all bachelors or bachelorettes.
- Added rare treasure chest rooms in Skull Cavern.
- Added new monsters in the Skull Cavern: Carbon Ghost, Iridium Bat, and Iridium Crab.
- Added Secret Notes and related quests.
- Added new items: Auto-Grabber, Cactus Seeds, Garden Pot, Wood Sign and Stone Sign, Solid Gold Lewis statue, Pearl, Wedding Ring, new paintings, and decorative items sold at shops and festivals throughout the year.
- Added Bear's Knowledge, Special Charm, Spring Onion Mastery.
- Added Statue Of Uncertainty to change professions.
- Added different stationery for letters from Sandy and the Wizard.
- Added horse hats.
- Balance changes
- Increased purchase price of wood, stone, ores, and coal in the year 2+. The gold received for selling them is unchanged.
- Reduced price of Tub o' Flowers from 1000g to 250g, and recipe from 2000g to 1000g.
- Breaking small tree stumps now provides +1 foraging XP.
- Once the player reaches the mine bottom...
- prismatic shards and diamonds may rarely drop from any monster;
- gems and purple mushrooms may be found when searching trash bins;
- gems and purple mushrooms may be requested in NPC quests;
- some monsters will be stronger.
- Other changes
- Once the player reaches the mine bottom, the Dwarf will attend weddings.
- Golden Pumpkin is now a universal love (instead of universal hate).
- Tweaked several seed packet sprites.
- Tweaked Mr. Qi dialogue portrait.
- You can now add Mayor Lewis' shorts to the Luau soup.
- You can now put Fire Quartz in the Furnace to produce Refined Quartz.
- You can now refill a Watering Can at the kitchen sink.
- Fireplaces are now furniture, so you can move them around and buy different fireplaces.
- Fruit Trees cannot be planted on top of decorations in the Greenhouse border, or in the corners of the Greenhouse.
- Replaced gold display on player menu from "g" to "金" in Chinese.
- Improved Chinese translations.
- Bug fixes
- Fixed crops harvested with a scythe not giving XP.
- Fixed bee houses always giving wild honey when used on custom farms.
- Fixed seeds planted out of season disappearing.
- Fixed player collapse being cancelled when they open the journal.
- Fixed animal mood & happiness bugs.
- Fixed crystalarium item swap exploit.
- Fixed furniture being usable to complete bundles.
- Fixed some recipes allowing Milk, but not Large Milk.
- Fixed crash that occurred after 596 hours of gameplay.
- Fixed staircase being spawned on mine level 120 when a placed object is destroyed.
- Several grammar/spelling fixes.
- Fixed Wheat Seeds and Bok Choy Seeds descriptions in Brazilian-Portugese.
- Fixed spring sign on bathhouse in Chinese.
- Fixed a German localisation issue with '%Farm' appearing in text instead of the farm's name.
- Fixed a Geneva Convention violation (by replacing red crosses in graphics).
- Fixed the inability to place donated items on the bottom two rows of the museum.
1.2.36
- Stardew Valley 1.2.36 on Switch was released on 29 November 2017.
- Changes
- Players should see a significant improvement on save times! Also, the saving screen is now animated.
- The new video recording feature is now supported!
- When a controller connects or disconnects, the Controller Support Applet now appears to ask which controller you want to use to play the game, instead of silently switching to the new controller.
- Bug fixes
- The game now detects Simplified / Traditional Chinese environments on first start up and defaults to the Simplified Chinese localisation instead of English.
- Fixed issue that created the unintended ability to skip saving at night with a well-timed button press.
- Fixed an issue causing the player character (and sometimes important NPCs) to appear off-screen during certain cutscenes.
- Fixed a temporary soft lock that occurred when the player pressed A and B together while eating or drinking an item.
- Fixed a way for players to temporarily lose access to essential tools via the chest interface’s organize button.
- Fixed the Wizard’s slay monster quest sometimes asking you to kill 0 monsters.
- Fixed a crash that sometimes occurred while sleeping (before saving) if any essential tools were not in your inventory at the time.
- Fixed the wrong tooltips sometimes appearing on the bundle interface in the Community Center area.
- Fixed the inability of players to drop items without deleting them when using the cursor mode that snaps to UI elements.
- Morning music is no longer looped endlessly, and now fades out during the day as it should.
- Fixed a crash that occurred when opening the journal with no quests.
- Fixed occasional inability to select certain items in the crafting menu.
- Fixed a crash that occurred when pressing the ‘-‘ button when playing a minigame at the Saloon.
- Fixed button controls for the Prairie King minigame shooting in the wrong direction.
- Fixed occasional left channel audio crackling
- Fixed lack of vibration in handheld mode
1.2.35
- Stardew Valley 1.2.35 on Switch was released on 05 October 2017.
- Changes
- Added an extended message on the saving screen warning the player not to turn off the console.
1.2.34
- Stardew Valley 1.2.34 on Switch was released on 05 October 2017. There were a few minor adjustments specific to the Nintendo switch release of the game, but otherwise it reflects PC version 1.2.31.
- Changes
- Initial version (see PC version 1.2.31 and earlier).
- Translations for German, Spanish, Brazilian Portuguese, Russian, Japanese and Simplified Chinese.
- When using a controller, the cursor will snap between menu buttons by default. If you disable that, the cursor will instead accelerate while moving.
- When using a controller, pressing the back button will skip events that are skippable.
- Bug fixes (equivalent to PC)
- Wallpapers and floors no longer have a tile placement indicator showing a random object
- Increased stability of preference-saving code.
- Fixed a crash that can happen when a pig tries to spawn a truffle but there’s no space for it.
- Fixed a couple of rare crashes that could have occurred at any time during the game.
- Fixed a typo of the word ‘pronounce’ in the marriage event.
- Fixed the player not getting the recipe for Cookies if they skip Evelyn’s event.
- Farming level now affects crop yield prior to level 10.
- Fixed crashes while loading save files.
- Fixed crashes while saving due to slay-monster quest.
- Minor performance improvements on the farm. (Console Specific)
- Miscellaneous audio fixes. (Console Specific)
- Removed achievements tab from collection window (Console Specific).
- Bug fixes (specific to Switch)
- Fixed a few instances of cases where altering the zoom level breaks UI layout.
- Fixed inability to select any option other than the first during the Solarion Chronicles game in Sebastian's event.
Xbox One
1.2
- Stardew Valley 1.2 on Xbox One was released on 22 June 2017, and reflects PC version 1.2.31.
- Changes
- Translations for German, Spanish, Brazilian Portuguese, Russian, Japanese and Simplified Chinese.
- When using a controller, the cursor will snap between menu buttons by default. If you disable that, the cursor will instead accelerate while moving.
- When using a controller, pressing the back button will skip events that are skippable.
- Bug fixes
- Wallpapers and floors no longer have a tile placement indicator showing a random object
- Increased stability of preference-saving code.
- Fixed a crash that can happen when a pig tries to spawn a truffle but there’s no space for it.
- Fixed a couple of rare crashes that could have occurred at any time during the game.
- Fixed a typo of the word ‘pronounce’ in the marriage event.
- Fixed the player not getting the recipe for Cookies if they skip Evelyn’s event.
- Farming level now affects crop yield prior to level 10.
- Fixed crashes while loading save files.
- Fixed crashes while saving due to slay-monster quest.
- Minor performance improvements on the farm. (Console Specific)
- Miscellaneous audio fixes. (Console Specific)
- Removed achievements tab from collection window (Console Specific).
1.14
- Stardew Valley 1.14 on Xbox One was released on 31 January 2017, and reflects PC version 1.2.31.
- Bug fixes
- Fixed potential loss of item in cursor slot when clicking the bundles tab in the pause menu.
- Fixed crash when hatching / buying baby blue chickens.
- Fixed crashes that sometimes occur when clearing quests out of the quest log.
- Petting a fully-happy animal no longer wraps happiness around to 0.
- Animals with a deluxe product no longer produce less at higher happiness.
- Fixed a golden pumpkin duplication exploit.
- Fixed 'Exit to Title' causing some values and bits of world state to be 'carried over' between games. This affected, among other things, the availability of chests in the mines.
- Fixed crashes while saving.
- Possible fix for fertilizer boxes being placed instead of fertilizer.
- Missing heart characters have been fixed.
- The bug that causes crashes while looking for save files has been fixed.
- Most saves that couldn't be loaded before should now load. In some cases there may be lingering minor graphical issues in save files that *previously couldn't be loaded.
- The following issues are also fixed by the above, but may continue to affect save files they're already present in:
- Crash when speaking to Gunther.
- Incorrect item / object graphics.
- Objects that should be interactive not being interactive.
- Crashes when walking into specific parts of the farm.
- Crashes while harvesting specific crop tiles.
- Crashes while hovering over specific items in your inventory.
- Crashes while shipping specific items.
1.13
- Stardew Valley 1.13 on Xbox One was released on 20 December 2016, and reflects PC version 1.11. It addressed a few major bugs, and made some console specific controller mapping changes.
- Changes
- The LT and RT buttons can now be used to switch buildings in carpenter menu.
- The shipping menu can now be closed by pressing the VIEW button.
- The B button can now be used to close Grandpa’s letter.
- B button now goes back one page when you’re in a specific bundle of the Junimo menu.
- B button now returns a held item to your inventory in Bundle menu in the Community Center.
- Made harvesting easier by also checking beneath the player when pressing the A button.
- X button can now be held down to auto-repeat while in menus.
- The VIEW button can now be used to advance the “Level Up” dialog.
- Bug fixes
- Fixed About button (?) to be unclickable during main menu transitions.
- Fixed crash when sleeping if you built a Junimo Hut and the Witch visits you.
- Fixed a crash when sleeping that would prevent a player from advancing past year 1, day 28.
- Moved in some HUD elements that were too close to the edge of the screen.
- Cursor position will no longer affect item placement if it is currently invisible.
- We now show the ground placement indicator for seeds, like other objects.
- Fixed incorrect tool hit location in some situations.
- Fixed some cases of the game becoming stuck after using “Exit to Title”.
- Cursor will no longer interact with HUD menus if it is currently invisible.
- Fixed toolbar becoming stuck partially transparent.
1.12
- Stardew Valley 1.12 on Xbox One was released on 14 December 2016. There are a number of changes to make it run and improve handling on this console, but otherwise it reflects PC version 1.11.
- Changes
- Initial version (see PC version 1.11 and earlier).
- Adjusted mouse speed/tracking when moving over something clickable.
- Console-specific controller UI integration (controller maps, controller button hints, and button scheming).
- Console-specific optimizations.