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+all the versions between 1.5.4 and 1.5.5 hotfix on Dec. 7
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:* Исправлена [[Задания|Задания]] искажение доски объявлений действующее во время фестивалей .
 
:* Исправлена [[Задания|Задания]] искажение доски объявлений действующее во время фестивалей .
 
:* ''(Моддинг)'' Исправлено <code>[HOURS_24_00]</code> не правильное заполнение нулей.
 
:* ''(Моддинг)'' Исправлено <code>[HOURS_24_00]</code> не правильное заполнение нулей.
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==1.5.5 (hotfix 2021-12-05)==
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The second Stardew Valley 1.5.5 hotfix was quietly released on 05 December 2021.
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; Bug fixes
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:* Reverted gamepad fix in the previous update, which caused crashes for some players.
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==1.5.5 (hotfix 2021-12-03)==
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The first Stardew Valley 1.5.5 hotfix was [https://twitter.com/ConcernedApe/status/1466910416106582020 released] on 03 December 2021 (with release notes at the bottom of the [https://www.stardewvalley.net/stardew-valley-1-5-5-released-on-pc/ 1.5.5 post]).
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; Bug fixes
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:* Fixed widescreen and UHD displays not handled correctly.
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:* Fixed crash in the French localization for the "It Howls In The Rain" [[Movie Theater|movie]].
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:* Fixed GOG builds not optimized for release, which caused errors with some mods.
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:* Fixed gamepad issues on Linux and macOS with the main 64-bit branch.
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==1.5.5==
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Stardew Valley 1.5.5 was released to the Steam beta branch on 17 August 2021 for mod authors, [https://forums.stardewvalley.net/threads/stardew-valley-1-5-5-technical-update-beta.8893/ announced in the forums] on 07 September 2021, and [https://www.stardewvalley.net/stardew-valley-1-5-5-released-on-pc/ released to all players] on 30 November 2021.
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; Architectural changes
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:* Added support for Xbox Game Pass.<br />''This migrates the game on Windows from .NET Framework 4.5.2 to .NET 5. You may need to launch the vanilla game once through Steam/GOG to install the new dependencies.''
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:* Added internal changes for mod authors (see [[Modding:Migrate to Stardew Valley 1.5.5|mod author migration guide]] and [[User:Pathoschild/Modding wishlist/Completed#Done in Stardew Valley 1.5.5|completed modding wishlist items]]).
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; Quality of life changes
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:* Holding {{key|Control}} + {{key|Shift}} now lets you purchase or craft stacks of 25 items at a time.
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:* Many in-game settings now remember their last value when you start a new save. (Some settings like zoom level, gamepad mode, and multiplayer server privacy aren't copied over.)
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:* You can now build or move farm buildings onto artifact spots (which will destroy the artifact spots).
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:* You can now nudge pets out of the way while building/moving a building by clicking on them.
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:* You can now buy back items accidentally sold in the same shopping session.
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:* The in-game time is now shown on the upper-right hand corner of the screen when playing Journey of the Prairie King in multiplayer.
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:* [[Grass]] placed using [[Grass Starter|grass starters]] during winter no longer disappears when the game is reloaded (but it still won't grow or spread). Grass that's outdoors in winter now takes on the appearance of the grass found in the frost section of [[The Mines|the mines]].
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:* Added <code>/printdiag</code> chat command which prints some diagnostic info to the chat window.
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; Localization fixes
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:* Fixed [[Shane]]'s 6-heart event soft-locking in the Hungarian translation.
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:* Fixed incorrect '<samp>\</samp>' characters in various events in the Hungarian localization.
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:* Fixed typos in the French localization.
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:* Fixed a typo in [[Livin' Off The Land]] that incorrectly states that [[Super Cucumber]] can be caught in [[Winter]].
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; Cosmetic fixes
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:* Added commas to the price display on [[Robin]] and the [[Wizard]]'s building menus.
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:* Adjusted collisions on the desert map to avoid sorting issue on the top-left edge of raised cliffside.
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:* Fixed issue where Sebastian's sprite would shift into an invalid position at 1:00 PM when he's working on his bike on the farm.
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; General fixes
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:* After completing the Cryptic Note [[Quests|quest]], reaching floor 100 of the [[Skull Cavern]] again will guarantee a chest.
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:* Fixed issue where [[The Mines#Shrine of Challenge|hard mode mines]] could become permanently enabled and unable to change back.
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:* Fixed [[Radioactive Bar|radioactive bars]] not affected by the Blacksmith profession.
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:* Fixed explosion radius not centered when dislodging flooring and certain other types of items.
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:* Fixed [[Garden Pot|garden pots]] clearing their fertilizers when a crop is harvested.
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:* Fixed placing a garden pot on [[Ginger Island]] on a rainy day not watering its dirt.
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:* Fixed multiplayer hosts registering their lobbies before fully loading a save, causing the games not to appear in the multiplayer games list.
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:* Fixed moving a cabin with a cellar causing the stairs to the cellar to warp the players out of bounds for the rest of the play session.
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:* Fixed a case where entering the Farm from the south on horseback and triggering an event could cause the player to get stuck in a wall.
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:* Fixed various invisible tiles preventing certain spots in the Mountain lake from spawning fish activity bubbles.
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:* Fixed the tile holding the plant on [[Elliott]]'s table not being passable.
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:* Fixed some tiles on the left side of the [[Farm Maps|beach farm]] being unbuildable.
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==1.5.4 (hotfix)==
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Stardew Valley 1.5.4 (hotfix) was [https://twitter.com/ConcernedApe/status/1411025886090989568 released] on 02 July 2021. This ports changes made in a previous console update to PC, and fixes a macOS issue.
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; Changes
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:* Adjusted the randomization of the [[Mummified Bat]] drop.
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; Bug fixes
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:* Fixed multiplayer issues on macOS.
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:* Fixed text wrapping issue on the Special Orders board in the Korean localization.
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:* Fixed some [[stardrop]]s not always counted for the [[perfection]] score. Reaching max stamina now counts as having found all stardrops.
    
==1.5.4==
 
==1.5.4==

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