The game checks two places to determine which fish to spawn when the player is fishing. This only applies to normal fish; the chance of spawning a legendary fish is calculated separately by the location code, ''before'' following the rules below. <small>(Reverse engineered from <tt>BobberBar</tt> and <tt>GameLocation::getFish</tt>.)</small>
+
The game checks two places to determine which fish to spawn when the player is fishing. This only applies to normal fish; the chance of spawning a legendary fish is calculated separately by the location code, ''before'' following the rules below. <small>(Reverse engineered from <samp>BobberBar</samp> and <samp>GameLocation::getFish</samp>.)</small>
===Spawn locations===
===Spawn locations===
Строка 144:
Строка 144:
| [{{t|season}}]+
| [{{t|season}}]+
| <code>summer</code>
| <code>summer</code>
−
| Unused; seasons are taken from <tt>Data/Locations</tt> instead.
+
| Unused; seasons are taken from <samp>Data/Locations</samp> instead.
|-
|-
| 7
| 7
Строка 154:
Строка 154:
| {{t|locations}}
| {{t|locations}}
| <code>690 .4 685 .1</code>
| <code>690 .4 685 .1</code>
−
| Unused; locations are taken from <tt>Data/Locations</tt> instead.
+
| Unused; locations are taken from <samp>Data/Locations</samp> instead.