Изменения

Строка 913: Строка 913:  
<small>²<tt>T</tt> value (сокращение от ''true''), но любое непустое значение тоже будет работать.</small>
 
<small>²<tt>T</tt> value (сокращение от ''true''), но любое непустое значение тоже будет работать.</small>
   −
==Paths layer==
+
==Слой Paths==
The <tt>Paths</tt> layer has icon tiles from the <tt>paths</tt> tilesheet which affect game behavior on the map:
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Слой <tt>Paths</tt> содержит тайлы путей из спрайт-листа <tt>paths</tt> которые влияют на поведение карты:
    
[[File:PathsExplanation.png|thumb|The tile indexes shown in the table.]]
 
[[File:PathsExplanation.png|thumb|The tile indexes shown in the table.]]
Строка 920: Строка 920:  
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! tile index
+
! Индекс тайла
! explanation
+
! Описание
! restrictions
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! Ограничение
 
|-
 
|-
 
| 0–7
 
| 0–7
| No effect? TODO: verify how the pathing logic uses it.
+
| Нет эффекта? TODO: проверьте, как его использует логика привязки.
 
|  
 
|  
 
|-
 
|-
 
| 8
 
| 8
| Add this tile to the [[#Map properties 2|<tt>Light</tt> map property]] with light type 4 (sconce).
+
| Добавьте этот тайл в [[#Свойства карты 2|свойство карты <tt>Light</tt>]] с подсветкой типа 4 (бра).
| Indoors and festivals only
+
| Только в помещении и на фестивалях
 
|-
 
|-
 
| 9–12
 
| 9–12
| Spawn a [[trees|tree]] when the location is created. Outside the farm, 50% chance to respawn each day. (See also 31–32.)<br />Available trees: oak (9), maple (10), pine (11), and palm 1 (12).
+
| Создаёт [[Деревья|дерево]] когда местоположение будет свободно. За пределами фермы шанс появиться равен 50%. (Смотрите также 31–32.)<br />Доступные деревья: дуб (9), клён (10), сосна (11), и пальма 1 (12).
| Outdoors only.
+
| Только на открытом воздухе.
 
|-
 
|-
 
| 13–18
 
| 13–18
| Spawn debris when the location is created, or randomly each day. Outside the farm, respawn in spring.<br />Available debris: [[weeds|seasonal weed]] (13–15), rock (16–17), twig (18).
+
| Создаёт мусор при каждый день. За пределами фермы возрождайтесь весной.<br />Доступный мусор: [[Сорняки|сезонные сорняки]] (13–15), [[Камень]] (16–17), [[Место_для_артефакта|место для артефакта]](18).
| Outdoors only.
+
| Только на открытом воздухе.
 
|-
 
|-
 
| 19
 
| 19
 
| Spawn a [[Large Log|large log]] when the farm is created, with the top-left corner on this tile.
 
| Spawn a [[Large Log|large log]] when the farm is created, with the top-left corner on this tile.
| Farm only.
+
| Только на ферме.
 
|-
 
|-
 
| 20
 
| 20
 
| Spawn a [[boulder]] the farm is created, with the top-left corner on this tile..
 
| Spawn a [[boulder]] the farm is created, with the top-left corner on this tile..
| Farm only.
+
| Только на ферме.
 
|-
 
|-
 
| 21
 
| 21
 
| Spawn a [[Large Stump|hardwood stump]] when the farm is created (and every day on the forest farm), with the top-left corner on this tile.
 
| Spawn a [[Large Stump|hardwood stump]] when the farm is created (and every day on the forest farm), with the top-left corner on this tile.
| Farm only.
+
| Только на ферме.
 
|-
 
|-
 
| 22
 
| 22
 
| Spawn [[grass]] when the location is created, or randomly afterwards.
 
| Spawn [[grass]] when the location is created, or randomly afterwards.
| Outdoors only.
+
| Только на открытом воздухе.
 
|-
 
|-
 
| 23
 
| 23
 
| Spawn a random oak, maple, or pine [[trees|tree]] at growth stage 2–3 when the location is created.
 
| Spawn a random oak, maple, or pine [[trees|tree]] at growth stage 2–3 when the location is created.
| Outdoors only.
+
| Только на открытом воздухе.
 
|-
 
|-
 
| 24–26
 
| 24–26
 
| Spawn a normal bush when the location is created. Medium bushes grow [[blackberry|blackberries]] and [[salmonberry|salmonberries]].<br />Available bushes: large (24), medium (25), small (26).
 
| Spawn a normal bush when the location is created. Medium bushes grow [[blackberry|blackberries]] and [[salmonberry|salmonberries]].<br />Available bushes: large (24), medium (25), small (26).
| Outdoors only.
+
| Только на открытом воздухе.
 
|-
 
|-
 
| 27
 
| 27
 
| When the location is created, add this tile to the [[#Map properties 2|<tt>BrookSounds</tt> map property]] with the <tt>babblingBrook</tt> sound.
 
| When the location is created, add this tile to the [[#Map properties 2|<tt>BrookSounds</tt> map property]] with the <tt>babblingBrook</tt> sound.
| Outdoors only.
+
| Только на открытом воздухе.
 
|-
 
|-
 
| 28
 
| 28
Строка 974: Строка 974:  
| 29–30
 
| 29–30
 
| Place prebuilt [[cabin]]s in [[multiplayer]] based on the layout (29=nearby or 30=separate) and [[#Tile properties 2|<tt>Order</tt> tile property]], with the top-left corner on this tile.
 
| Place prebuilt [[cabin]]s in [[multiplayer]] based on the layout (29=nearby or 30=separate) and [[#Tile properties 2|<tt>Order</tt> tile property]], with the top-left corner on this tile.
| Farm only.
+
| Только на ферме.
 
|-
 
|-
 
| 31–32
 
| 31–32
 
| Spawn a [[trees|tree]] when the location is created. Outside the farm, 50% chance to respawn each day. (See also 9–12.)<br />Available trees: palm 2 (31), mahogany (32).
 
| Spawn a [[trees|tree]] when the location is created. Outside the farm, 50% chance to respawn each day. (See also 9–12.)<br />Available trees: palm 2 (31), mahogany (32).
| Outdoors only.
+
| Только на открытом воздухе.
 
|-
 
|-
 
| 33
 
| 33
 
| Spawn a [[Golden Walnut|golden walnut]] bush when the location is created.
 
| Spawn a [[Golden Walnut|golden walnut]] bush when the location is created.
| Outdoors only.
+
| Только на открытом воздухе.
 
|}
 
|}
   −
Notes:
+
Примечания:
 
# In the [[Mutant Bug Lair]], debris spawn rate is reduced to 33% chance per day.
 
# In the [[Mutant Bug Lair]], debris spawn rate is reduced to 33% chance per day.
 
# Restriction can be overridden with <tt>forceLoadPathLayerLights</tt> map property.
 
# Restriction can be overridden with <tt>forceLoadPathLayerLights</tt> map property.
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