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Строка 83: Строка 83:  
   |command = getindex
 
   |command = getindex
 
   |params  = {{t|S:itemName}}
 
   |params  = {{t|S:itemName}}
   |desc    = Outputs the parent sheet index (i.e. ID) of the specified item to the SMAPI console. This is a fuzzy search with similar behavior to the <code>fuzzyitemnamed</code> command. Weapons, Boots, and Hats are recognized but will not return the correct ID.
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   |desc    = Outputs the parent sheet index (''i.e.,'' ID) of the specified item to the SMAPI console. This is a fuzzy search with similar behavior to the <code>fuzzyitemnamed</code> command. Weapons, Boots, and Hats are recognized but will not return the correct ID.
 
   |example = <code>debug getindex prisma</code> would output ''Prismatic Shard's index is 74''.;<code>debug getindex grief</code> would output ''"Good Grief" Shirt's index is 1008''.
 
   |example = <code>debug getindex prisma</code> would output ''Prismatic Shard's index is 74''.;<code>debug getindex grief</code> would output ''"Good Grief" Shirt's index is 1008''.
 
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Строка 101: Строка 101:  
   |command = lookup,lu
 
   |command = lookup,lu
 
   |params  = {{t|S:itemName}}
 
   |params  = {{t|S:itemName}}
   |desc    = Outputs the parent sheet index (i.e. ID) of the specified object to the SMAPI console. Accepts only object names; this is not a fuzzy match but is case-insensitive and spaces should still be included (see examples below). If the requested name is not unique, all matching objects will be included in the output.
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   |desc    = Outputs the parent sheet index (''i.e.,'' ID) of the specified object to the SMAPI console. Accepts only object names; this is not a fuzzy match but is case-insensitive and spaces should still be included (see examples below). If the requested name is not unique, all matching objects will be included in the output.
 
   |example = <code>debug lookup diamond</code> would output ''diamond 72''.; <code>debug lu strange doll</code> would output ''strange 126'' and ''strange 127''.
 
   |example = <code>debug lookup diamond</code> would output ''diamond 72''.; <code>debug lu strange doll</code> would output ''strange 126'' and ''strange 127''.
 
}}
 
}}
Строка 685: Строка 685:  
{{/cmd
 
{{/cmd
 
   |command = clearmuseum
 
   |command = clearmuseum
   |desc    = Removes all donated items from the museum, emptying the museum displays and causing all artifacts and minerals to have the ''Gunther can tell you more about this...'' description. Does not affect the records of which artifacts and minerals have been found (i.e. the collection pages).
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   |desc    = Removes all donated items from the museum, emptying the museum displays and causing all artifacts and minerals to have the ''Gunther can tell you more about this...'' description. Does not affect the records of which artifacts and minerals have been found (''i.e.,'' the collection pages).
 
}}
 
}}
 
{{/cmd
 
{{/cmd
Строка 900: Строка 900:  
   |command = dating
 
   |command = dating
 
   |params  = {{t|S:npcName}}
 
   |params  = {{t|S:npcName}}
   |desc    = Sets your relationship status with specified NPC to <samp>Dating</samp>; i.e. marks them as having been given a bouquet. Name is an exact match.
+
   |desc    = Sets your relationship status with specified NPC to <samp>Dating</samp>; ''i.e.,'' marks them as having been given a bouquet. Name is an exact match.
 
}}
 
}}
 
{{/cmd
 
{{/cmd
Строка 1339: Строка 1339:  
{{/cmd
 
{{/cmd
 
   |command = removedirt
 
   |command = removedirt
   |desc    = Removes (i.e. untills) all tilled dirt in the current location.<br />'''Warning: this includes removing any currently-planted crops (including fully-grown ones).'''
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   |desc    = Removes (''i.e.,'' untills) all tilled dirt in the current location.<br />'''Warning: this includes removing any currently-planted crops (including fully-grown ones).'''
 
}}
 
}}
 
{{/cmd
 
{{/cmd
Строка 1726: Строка 1726:  
{{/cmd
 
{{/cmd
 
   |command = debrisweather
 
   |command = debrisweather
   |desc    = Toggles "debris" weather (i.e. windy weather with floating leaves) on and off. Does not change the weather icon on the HUD.
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   |desc    = Toggles "debris" weather (''i.e.,'' windy weather with floating leaves) on and off. Does not change the weather icon on the HUD.
 
}}
 
}}
 
{{/cmd
 
{{/cmd

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