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==Foraging==
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==Собирательство==
 
[[File:ForestForageLocations.png|thumb|right|400px|Locations in Cindersap Forest where forageable items can spawn.]]
 
[[File:ForestForageLocations.png|thumb|right|400px|Locations in Cindersap Forest where forageable items can spawn.]]
Standard [[Foraging|forageable]] items found on the ground in Cindersap Forest are:<ref name="forage_chance" />
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Стандартные [[предметы для собирательства]] можно найти разбросанными по Лесу Синдерсэп:<ref name="forage_chance" />
* In [[Spring]]: {{name|Wild Horseradish|class=inline}} (50%), and {{name|Dandelion|class=inline}} (50%)
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* [[Весной]]: {{name|Wild Horseradish|class=inline}} (50%), и {{name|Dandelion|class=inline}} (50%)
* In [[Summer]]: {{name|Sweet Pea|class=inline}} (60%), and {{name|Spice Berry|class=inline}} (40%)
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* [[Летом]]: {{name|Sweet Pea|class=inline}} (60%), и {{name|Spice Berry|class=inline}} (40%)
* In [[Fall]]: {{name|Common Mushroom|class=inline}} (50%), and {{name|Blackberry|class=inline}} (50%)
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* [[Осенью]]: {{name|Common Mushroom|class=inline}} (50%), и {{name|Blackberry|class=inline}} (50%)
* In [[Winter]]: {{name|Crocus|class=inline}} (39%), {{name|Crystal Fruit|class=inline}} (39%), and {{name|Holly|class=inline}} (22%)
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* [[Зимой]]: {{name|Crocus|class=inline}} (39%), {{name|Crystal Fruit|class=inline}} (39%), и {{name|Holly|class=inline}} (22%)
    
Forageable items spawn at an average rate of 1.8 per night in spring and fall; in summer and winter the rate is 1.6 per night.<ref name="forage_spawn"/> The map shows the possible locations as red and magenta tiles; when the original trees are present, the magenta tiles have a 90% smaller chance of spawning items because they are identified as being behind the original trees.
 
Forageable items spawn at an average rate of 1.8 per night in spring and fall; in summer and winter the rate is 1.6 per night.<ref name="forage_spawn"/> The map shows the possible locations as red and magenta tiles; when the original trees are present, the magenta tiles have a 90% smaller chance of spawning items because they are identified as being behind the original trees.
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