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| ==References== | | ==References== |
| <references> | | <references> |
− | <ref name="matingcolor">See <tt>GreenSlime::mateWith</tt> in the game code.</ref> | + | <ref name="matingcolor">See <samp>GreenSlime::mateWith</samp> in the game code.</ref> |
− | <ref name="colorbaseddrop">See <tt>StardewValley.Monsters.GreenSlime::getExtraDropItems</tt> in the game code.</ref> | + | <ref name="colorbaseddrop">See <samp>StardewValley.Monsters.GreenSlime::getExtraDropItems</samp> in the game code.</ref> |
− | <ref name="normaldrops">Most slime drops are specified in the data file <tt>Content\Data\Monsters.xnb</tt>. The chance for a Purple Slime to drop Iridium Ore/Bars is set in the constructor for <tt>GreenSlime</tt> in the game code. The chance for Copper/Iron Slimes to drop ore is set in <tt>StardewValley.Locations.MineShaft::getMonsterForThisLevel</tt>.</ref> | + | <ref name="normaldrops">Most slime drops are specified in the data file <samp>Content\Data\Monsters.xnb</samp>. The chance for a Purple Slime to drop Iridium Ore/Bars is set in the constructor for <samp>GreenSlime</samp> in the game code. The chance for Copper/Iron Slimes to drop ore is set in <samp>StardewValley.Locations.MineShaft::getMonsterForThisLevel</samp>.</ref> |
− | <ref name="specialSlimes">See <tt>MineShaft::populateLevel</tt> in the game code.</ref> | + | <ref name="specialSlimes">See <samp>MineShaft::populateLevel</samp> in the game code.</ref> |
− | <ref name="yellowBlack">See the <tt>GreenSlime</tt> constructor in <tt>StardewValley.Monsters</tt>.</ref> | + | <ref name="yellowBlack">See the <samp>GreenSlime</samp> constructor in <samp>StardewValley.Monsters</samp>.</ref> |
− | <ref name="bigslimeconstructor">See the constructor for <tt>BigSlime</tt> in the game code.</ref> | + | <ref name="bigslimeconstructor">See the constructor for <samp>BigSlime</samp> in the game code.</ref> |
| </references> | | </references> |
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